Exile Necromantic Selection. Then each opponent loses X life and you gain X life, where X is the other result. For each player, choose a creature card in that player's graveyard. , Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. Return that card to your hand. Creatures your opponents control get -2/-2. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. Return a creature from your graveyard to play; Sacrifice one of the gems in the straight; 6 card straight - Mind Control; I Return up to one target creature or planeswalker to its owner's hand. It allows players to bring back all of their creatures that are currently on the graveyard, and play them again. , Remove Planar Guide from the game: Remove all creatures from the game. When Ashiok's Erasure enters the battlefield, exile target spell. 7.3 /10 $2.55 Divine Gambit Sorcery Exile target artifact, creature, or enchantment an opponent controls. The natural life cycle is supposed to have the card go from its owner's hand to the battlefield under their control and from their to its owner's graveyard. 8 /10 $1.65 Necromantic Selection Sorcery Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. This follows even for cards like Endless Whispers. That creature is an Angel Warrior in addition to its other types. Exile Necromantic Selection. , : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. Stealing creatures is obviously blue, but tutoring for creatures is not, it's green. An Aura controlled by an opponent does not cause a creature you control to be modified. At the beginning of your upkeep, return all black creatures from all graveyards under your control. Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. . When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. If a second Elesh Norn, Grand Cenobite comes under your control, you'll put one into its owner's graveyard due to the "legend rule" at the same time that any of your opponents' creatures getting -4/-4 are put into their owner's graveyard for having 0 or less . discards three cards, then loses 5 life. That player may put a permanent card from their hand onto the battlefield. $0.52. An opponent separates those cards into two piles. 6.2 /10 $0.50 Free-for-All Enchantment When you do, copy it and you may choose a new target for the copy.) Twilight's Call. Then, whenever a land enters under your control, you put a +1/+1 counter on all of them. They gain haste until end of turn. (Equipment, Auras you control, and counters are modifications.) 699 "Return" is used for some effects that put a card back into an earlier stage of their life cycle. Put those cards onto the battlefield under your control. Choose up to two target creature cards in your graveyard. Your opponents can't cast spells with the same name as the exiled card. With a few pseudo-Animate Dead cards in an all-black MTG deck, your opponents will become increasingly enraged each time a creature creeps back into play under your control from the graveyard. Card has other part: Living Breakthrough Living Breakthrough Enchantment Creature - Moonfolk Due to the part you forgot to quote for the second part: "under your control". Then exile it.) Twilight's Call. Return target creature card with mana value 1 from your graveyard to the battlefield. Return the first 2 different creatures from your exile into the battlefield under your control with their reinforcements. Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. Return the first 2 different creatures from your exile into the battlefield under your control with their reinforcements. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. Related Tags cards like reanimate dance of the dead mtg animate dead mtg mtg animate dead vs necromancy reanimate mtg Sorcery. You win the game if you returned 20 or more differently named permanents from your graveyard to the battlefield this way. * When the creatures leave play, all enchantments on them are put into their owners' graveyards and any counters on them are removed. It's a black Zombie in addition to its other colors and types. Other Versions Death or Glory ( 5 ) Sorcery Separate all creature cards in your graveyard into two piles. ther Rift (Aether Rift) ( 3 ) Enchantment At the beginning of your upkeep, discard a card at random. (Auras with nothing to enchant remain in graveyards.) 6.3 /10 $0.25 I, II Choose a creature you control. , , Sacrifice Azorius Locket: Draw two cards. If X is 4, return X target creatures from your graveyard to the battlefield. Return all legendary permanent cards from your graveyard to the battlefield. It gains haste. 10. pinterest-pin-it. Enchanted creature gets -1/-0. CMC (Converted Mana Cost): 6. II Return an artifact card from your graveyard to your hand. III Return target creature card from your graveyard to the battlefield with a flying counter on it. Bolas returns all creatures with the same name in the graveyard to the battlefield, I dont see why Guardian wouldnt, with their similar wording. It's a black Zombie in addition to its other colors and types. These are the ten best creature-reviving cards in Magic: The Gathering! It's a black Zombie in addition to its other colors and types. Exile up to five target creature cards from graveyards. First Main Phase: This is where you draw a card, reset all of the resources (gems and creatures) under your control, and put more resources into play. Other creatures you control get +2/+2. 6.5 /10 $0.25 Glare of Heresy Sorcery Exile target white permanent. Return target artifact or enchantment card from a graveyard to its owner's hand. Return all artifact cards from your graveyard to the battlefield. Again, be sure to employ graveyard-banishment abilities to minimize the benefits your opponents receive while using self-mills to maximize your own. Evolve is a new ability that allows a creature to grow when a larger creature enters the battlefield under your control. If you can't, draw a card. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. If you can't, then choose a color. When it enters the battlefield, you make X 0/1 Plant tokens, equal to the number of lands you control. Surveil 2. When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. * Token creatures aren't returned to play. 11: Gain control of all creatures target opponent controls. . (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Cloudfin Raptor Creature Bird Mutant 0/1 Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) A regenerated world, a legacy to curate. 5: Put target creature card from a graveyard onto the battlefield under your control. 6.5 /10 $0.52 Creatures of that color in graveyards become black until the end of your next turn. "Put" is generally used when it can return cards from one player's graveyard under another player's control. 6 Avenger of Zendikar. Sorcery. 5.2 /10. Creatures you control get +1/+1. An opponent chooses one of them. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order. Unearth (: Return this card from your graveyard to the battlefield. Page 1 2 3 . Create a life gaining multicolored Turtle with power twice it's toughness or vice versa. Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. Other Versions Boseiju Reaches Skyward ( 4 ) Enchantment Saga 4.6 /10 $0.37 The return all creatures from graveyard to battlefield is a powerful card in the Magic: The Gathering (MTG) game. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. The return all creatures from graveyard to battlefield is a powerful card in the Magic: The Gathering (MTG) game. Creatures you control get +2/+0 until end of turn. Demigod of Revenge ( 5 ) Creature Spirit Avatar (5/4) 6.5 /10. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. The two parts of this question are return vs. put and "under your control" vs not specifying. They're black Zombies in addition to their other colors and types and they gain decayed. 8.2 /10. Combat Phase: This is where you initiate attacks on the opposition. . 2013-01-24: You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. At end of turn, return those cards to play under their owners' control. So overlord would be green-blue IMO. (A creature with decayed can't block. Exile it at the beginning of the next end step or if it would leave the battlefield. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) Victimize 8. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. If you control a modified creature, draw a card. If X is 3, put X +1/+1 counters on X target creatures. Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. Exile it at the beginning of the next end step. Naban, Dean of Iteration (2) Legendary Creature Human Wizard (2/1) If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Return the other to the battlefield under your control. 5.7 /10. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Ashiok's Erasure (4) Enchantment Flash. When it runs out, you cast it to recover all creatures from all graveyards, just like Twilight's Call. Big, silly creatures is green's entire thing, and one of the most popular cards for that is Avenger of Zendikar. {3}{U}: Tap another target creature. You may choose zero targets. A base-black legendary sliver could be something like "when ~ enters the battlefield, return all slivers from all graveyards to the battlefield under your control." When it attacks, sacrifice it at end of combat.) Grave Scrabbler ( 4 ) Creature Zombie (2/2) Madness (If you discard this card, discard it into exile. Then the enters-the-battlefield ability will resolve and exile the targeted creatures and/or creature cards indefinitely. If X is 5 or more, Variety deals x damage to target creature or player. Flashback (You may cast this card from your graveyard for its flashback cost. Call requires a hefty sum of six mana, but it returns each and every creature from the graveyard to the field, skillfully rejuvenating your entire graveyard. "Return" is generally used for returning your own cards under your control. It's a black Zombie in addition to its other colors and types. Blue can only tutor for instants, sorceries, and artifacts. Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. III Exile this Saga, then return it to the battlefield transformed under your control. It gains haste. Midnight Reaper (3) Creature Zombie Knight (3/2) Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. (In addition to its other colors) Smash as many abilities into one creature as possible! Return all permanent cards from all graveyards on to the battlefield under their owners' control, and then each player gains 5 life. If X is 10 or more, you win the game. Bolas returns all creatures with the same name in the graveyard to the battlefield, I dont see why Guardian wouldnt, with their similar wording. Agadeem's Awakening ( 3 ) Sorcery Exile the pile of an opponent's choice and return the other to the battlefield. Victimize CMC: 3 Other Versions Argent Sphinx ( 4 ) Creature Sphinx (4/3) Flying Metalcraft : Exile Argent Sphinx. Return all creature cards with power 2 or less from your graveyard to your hand. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result.

return all creatures from all graveyards under your control